AXEL.UI OPEN FOR WORK
UI DESIGNER — VIDEO GAMES

Interfaces
built to
serve gameplay

I'm 16, focused on UI for video games: menus, HUDs.I'm Still learning, but every project gets real care and attention. Available for one-off commissions or a percentage on longer-term projects.

01

APPROACH

[ A ]

Clarity first

Every screen tells the player what they need to know without slowing them down.

[ B ]

Made for the game

UI follows the art direction instead of sitting on top of it like a template.

[ C ]

Iteration over guesswork

Drafts shared early, adjusted based on real feedback.

02

SERVICES

01

One-off commission

A specific screen — menu, HUD, inventory — with no long-term commitment.

02

Project involvement (%)

Joining the team in exchange for a percentage of the game, discussed based on the scope of work.

No fixed pricing listed here — details discussed directly by message.

Design work done in Figma.

03

PROCESS

STEP 01

Message

Get in touch on Discord with a quick rundown of the project and what's needed.

STEP 02

Discuss

Scope, style direction and terms (commission or percentage) get agreed on together.

STEP 03

Build

Drafts in Figma, shared early, refined through feedback until it fits the game.

04

PROJECTS

+ SLOT 01
+ SLOT 02
+ SLOT 03

Work samples coming soon.

05

CONTACT

The fastest way to reach out is Discord. A short message about the project is enough to get started.

DISCORD
azerty393